Na honu

Na honu

2025

(EVENT)

(APP DESIGN)

(PROTOTYPING)

Na honu

2025

(EVENT)

(APP DESIGN)

(PROTOTYPING)

                                          A hunting-themed quiz app that turned employee knowledge into a live finale under the open sky.
                                          A hunting-themed quiz app that turned employee knowledge into a live finale under the open sky.

(01 INTRO)

(01 INTRO)

(industry)

Gamification, Employee Engagement

(industry)

Gamification, Employee Engagement

(strategy)

We built the quiz around the brand's hunting legacy, creating a format that made every employee want to compete for a spot in the finale.

(strategy)

We built the quiz around the brand's hunting legacy, creating a format that made every employee want to compete for a spot in the finale.

(the team)

Linda Nováková (Design) Týna Kubáčková (PM)

(the team)

Linda Nováková (Design) Týna Kubáčková (PM)

(the team)

Linda Nováková (Design) Týna Kubáčková (PM)

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                                        We developed a mobile quiz app for the campaign, plus a custom Figma prototype used to control the live finale on stage  giving a seamless tool to host the final showdown.
                                        We developed a mobile quiz app for the campaign, plus a custom Figma prototype used to control the live finale on stage  giving a seamless tool to host the final showdown.

(02 DIGITAL PRODUCT)

(02 DIGITAL PRODUCT)

                                          From in-app visuals to the live finale stage, every touchpoint carried Sellier & Bellot's hunting heritage  reinforced through Ondřej Sokol's hosting, on-site screens, and a festive picnic marking the brand's 200th anniversary.
                                          From in-app visuals to the live finale stage, every touchpoint carried Sellier & Bellot's hunting heritage  reinforced through Ondřej Sokol's hosting, on-site screens, and a festive picnic marking the brand's 200th anniversary.

(03 BRAND TOUCHPONTS)

(03 BRAND TOUCHPONTS)

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